How BioShock Infinite will be prescient
http - December 3rd, 2011
The game's creative director and head writer, Ken Levine, explains the philosophy and politics behind this shooter It's a strange sensation, preparing for an interview with Ken Levine. Whereas most interviews with developers in the gaming industry usually revolve around game mechanics and technological innovations, the questions aimed at Irrational's creative director usually involve the story
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How BioShock Infinite will be prescient
- Yahoo! News
- December 3rd, 2011
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